Project 64 Wont Detect Controller



  1. Project 64 Won't Detect Controller Switch
Hey, sorry for creating an account just because I needed help. Anyway, I'd really appreciate if anyone could give shed some light.
I'm trying to use a PS2 controller USB adaptor ti play on Project64 ('TigerGame PS/PS2 Game Controller Adapter' as shown on Windows XP control panel, though on the device itself it's written 'Super Joy Box 5 Pro'), but it ain't working.
I use the same device/PS2 controller with every other emulator, so I don't think that would be the problem. I'm using Pj64 v1.6, and I've tried both the 'Jabo DirectInput7 1.6' and the 'N-Rage's DirectInput8 2.1.83' plugins. With the first one, whenever I click a key to assign, it automatically sets that key to Z- (if analog is on), or to S0 (analog off); with the latter, nothing will happen at all no matter which button I press.
A friend of mine has always had the same adaptor (his' is an earlier version, not the '5 Pro', but still...), and it always worked fine for him, so I guess it should be supported, right?
If anyone has any ideas I'll be glad to hear them!
WonController
  1. Apparently some of my past videos have been confusing and not so helpful for some so here's an updated video that goes more in depth into pj64.
  2. Steam link and project 64 I love the idea of using steam link to play old emulated nintendo games on the tv. I've tried snes9x and that works perfectly, but when I try to use project64 for my n64 games it won't recognize that I have controllers plugged in.

Project 64 Won't Detect Controller Switch

Get outta here and subscribe. Check if the controller is detected by the host Add your internet browser to the approved apps (if enabled) so that clients can see the following site. Go to gamepad-tester.com, and tell your friends to press buttons on the controller and see if it's appearing on the site and working.